A mobile first training game for Archers
FunThink of it as Chess.com but for archery. Compete against bots by shooting at the range, entering your score, and revealing how the bot shoots after you've scored or arrow by arrow.

Developing an accurate ELO system was a fun challenge, especially with limited data. I used a modified version of the Archery GB classification system, factoring in distance, bow type, and age to better estimate skill. This allows players to be matched with similarly skilled bots, making gameplay more balanced and competitive.
Stack
- React (Next.js)
- TypeScript
- Tailwind CSS
- ChatGPT for image generation.